

I also tested it on the Unity site running inside the browser, on fantastic, but couldn't really tell the exact fps as I can't code it in on the site obviously and don't have a separate program to guesstimate it. Well I tested it and got consistently over 60fps on fantastic on a Q6600 with 8GB of Ram and a 9800GT video card (latest nvidia drivers) at 1680x1050 resolution. I'll answer, it tells us diddly, squat, and S***. This is all meaningless to Unity, me, other people, and even YOU. Seriously, how many posts are you going to put up throwing out generalizations? The point is, it is ALL in the details, so posting this is a waste of your time.ġ) Make a thoughtful analysis and send it directly to Unity including system specs and actual numbers, if you don't get the reply you want, move on.Ģ) Make a thoughtful analysis and post it requesting feedback from other users in a polite manner, if you don't get the reply you want, move on.ģ) Give up and go to UDK and don't bother posting. I'll answer, it tells us diddly, squat, and nada. If we get five people with machines (that they don't name machine specs for) where bootcamp runs at 60fps on fantastic, and five people (that also don't name machine specs) that it runs at 5 fps on fantastic, what's the resolution? Can we even analyze that? Who do we blame, Unity, the design team in brazil, the operating system, you, the driver manufacturer(s), the machine manufacturer? What does this tell us? It's all just, "I pushed button on machine of two years old and unnamed specs and didn't get the result I wanted". Click to expand.Yet again, nothing specific.
