

Zori Tori Sandal-Bearer: avatar fatigue resistance increased.Lightweight Gunjingura War Saddle: cavalry speed buff increased from +5% to +10%.Uma-Jirushi Nobori Standard-Bearer: avatar morale buff increased from +2 to +3.Mouldy Feed Stocks: enemy cavalry fatigue resistance debuff increased.Kacchu-Mochi Armour-Bearer: avatar armour increased from +3 to +4.Supply Wagon: missile units’ extra ammo increased from +5 to +8.Scroll of Inspirational verse: avatar melee attack increased from +3 to +4.Gokamon Bodyguard: avatar melee defence increased from +5 to +6.Camp Sickness: missile units’ speed debuff increased.Tetsu-Bishi Caltrops: spear and missile units’ bonus vs cav increased from +3 to +4.The amount of XP awarded is double the base win/loss XP for avatar battles.Avatars now get awarded XP if the player participates in a drop-in battle.All non-key building maps have been removed from the match-making map pool.The Kyoto and Buatsui castle maps have been removed from match-making map pool.The small funds bracket has been removed from match-made siege battles.Time limit added to siege battles (45 mins).This is based on the skill tree with the most skill points spent within it. Ladder and overall stats have been rearranged for clarification and ease of use.Īn avatar’s primary skill-set is now displayed on the avatar’s banner in battles. Units and retainers which cannot be used in the next battle have been made more visible.Locked icons have been added to retainer slots which currently can’t be used.The player’s current number of clan tokens is now displayed on the skills tree.Avatar rank is now shown on the pre-battle setup screen of all users.The XP bar on the avatar screen now shows current and required XP for a rank increase.

Match-made battles will now prioritise avatar level when attempting to match players, taking into account ELO rating.Higher-Prestige avatars require consequently more XP to level, and cost more to field.Upon promotion to a new Prestige level, Avatars gain +10 Veteran Slots.Upon promotion to a new Prestige level, the avatar’s skill-tree is reset, but his units retain their veterancy, and he retains any armour pieces, retainers earned through armour pieces and clan tokens.Coloured ranking stars are now used to define the current Prestige of an avatar: Bronze Silver and Gold.Upon reaching level 10, Avatars can now be promoted to a new Prestige level and re-play the avatar conquest mode.Winner of clan competition (Mon, Crest, Helmet).There is now a series of rewards for players whose clans are promoted: Filters have been added to sort retainers into smaller concise lists based on units and weapon restrictions.You can now cycle through and view all other worlds in the clan competition as well as search for a specific clan and view the world they are operating in.A number of filters have been added to help display the strategic situations of your own and other clans in the clan competition.Points loss: Every time a player loses a match-made battle, they will lose 50% of the clan influence they would have gained for a victory.Corruption and logistics: clans will suffer a cumulative 5% cost in influence point gain for every province beyond 3 that they own (with a maximum penalty of 95%).These maps do not appear in the Rise of The Samurai DLC campaign. O 1 top-tier castle, considerably larger than any other castle in Shogun 2Įach castle appears across five maps, resulting in 15 new siege battle-map variants. O 1 standard sized castle on a clifftop with limited approaches O 1 standard sized castle of new configuration Three newly-designed castles specifically for the Shogun 2 campaign map: Darüber hinaus steht ein Patch mit allerlei Bugfixes und Balance-Verbesserungen für das Hauptprogramm bereit und sollte automatisch runtergeladen werden.
